Mini videogame called "XIX" for an internship on HIVOLVE, the group was made of 3 people. I made the game design, 3D models (except the statue near the stairs), texture, lighting and sounds/ music edit.
Final result in-game.
Final result in-game. (Main Menu)
Final result in-game.
Final result in-game.
Final result in-game.
Final result in-game.
Quick sketches of the library.
Quick sketches of the library.
Quick sketches of the stairs. (We didn't have a lot of time to 3D Model the statue so we just went to Sketchfab and got one similar to the sketch)
Inside the secret room. (Safe's not covered)
Inside the secret room. (Safe's covered)
Inside the secret room.
Inventory design idea, inspired by Resident Evil. (Later we couldn't do the programming for the inventory)